Posts Tagged with presentation

XNA Gamefest - Casual Track

On July 22nd at the Washington State Convention and Trade Center in Seattle Washington, Bill Reiss and myself will be co-presenting a session titled “Building Games with Silverlight”.  This session is part of the casual game track and will focus on our experience being involved in the development of a Silverlight game.  We hope to sheld some insight into strengths and wekness of Silverlight asa casual gaming platform.

My Mix08 Experience

Even though Mix08 is now only a distant memory, the inspiration I leave with will last for quite a while.  There is something quite powerful about being around thousands of professionals that are as passionate and enthusiastic about the future of interactive development.  For months now I have had the special opportunity to be working close with Microsoft and the there development of the Silverlight 2 Beta.  We have seen first hand the power and potential of the platform. It was great to share that excitement with the rest of the development community.

In the weeks to come, I look forward to sharing our discoveries as we learned how to leverage the Silverlight 2 framework to build our most recent casual game.  Look for posts on the techniques and methodologies we found most effective.

Mix08 - Silverlight as a Gaming Platform

vectormark.gif This year Terralever has the great opportunity to present at Microsoft’s Mix 08 conference in Las Vegas, March 5-7th. Mix is an amazing conference that exposes the technology community to the latest on Silverlight, Internet Explorer, ASP.NET, Expression, Windows Live and other key technologies. The topic I will present on is “Silverlight as a Gaming Platform” and specifically our experience writing a game in Silverlight 2.
Abstract
“Come learn how Microsoft Silverlight was used to create Tunnel Trouble, an online game built using Silverlight 2. This session covers concepts of using Silverlight technologies and tools to build game boards, animations, collision logic, game loop logic, integrating media into game play as well as integrating with web services and being more efficient with managed code.”

I am very excited to represent Terralever in this opportunity. If your attending Mix, make sure to attend our break out session on Thursday March 6th at 4:15 PM in the San Polo 3501A room.