Developing a Casual Games with Silverlight 2 – Module 1

Date September 22, 2008

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the first of a six part [...]

Tunnel Trouble on Silverlight.net

Date April 17, 2008

For those of you who might not have seen our presentation at Mix, Terralever recently completed a second Silverlight game for Miniclip.com called Tunnel Trouble. This game is entirely written against the Silverlight 2 Beta 1 plugin. I am not sure that it has been spotlighted on there web site, but Microsoft has placed [...]

Microsoft Phizzpop LA design challenge

Date December 8, 2007

After 4 incredibly intense days, Microsoft’s Phizzpop LA design challenge is complete and Cynergy Systems is the winner. Congratulation’s Cynergy!  I was certainly disappointed that we did not win, but with only 7 minutes to present your strategy, design and concept everyone had a chance to win.
After catching up on some overdue sleep, [...]

PhizzPop Design Challenge

Date November 29, 2007

The PhizzPop Design Challenge pits top interactive, Web, and design agencies against one another to push the limits of technology and creativity in a battle royale. Think Mad Max for design.
The regional teams have been selected and Terralever was selected.  To get prepared Scott, Craig and Myself will be attending two days of [...]