Developing a Casual Games with Silverlight 2 – Module 1

Date September 22, 2008

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the first of a six part series of [...]

Tunnel Trouble on Silverlight.net

Date April 17, 2008

For those of you who might not have seen our presentation at Mix, Terralever recently completed a second Silverlight game for Miniclip.com called Tunnel Trouble. This game is entirely written against the Silverlight 2 Beta 1 plugin. I am not sure that it has been spotlighted on there web site, but Microsoft has placed it [...]

Microsoft Phizzpop LA design challenge

Date December 8, 2007

After 4 incredibly intense days, Microsoft’s Phizzpop LA design challenge is complete and Cynergy Systems is the winner. Congratulation’s Cynergy!  I was certainly disappointed that we did not win, but with only 7 minutes to present your strategy, design and concept everyone had a chance to win. After catching up on some overdue sleep, I [...]

PhizzPop Design Challenge

Date November 29, 2007

The PhizzPop Design Challenge pits top interactive, Web, and design agencies against one another to push the limits of technology and creativity in a battle royale. Think Mad Max for design. The regional teams have been selected and Terralever was selected.  To get prepared Scott, Craig and Myself will be attending two days of training [...]