Developing a casual game with Silverlight – Module 5

Date May 22, 2009

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the fifth of a six part series of [...]

Developing a Casual Game with Siverlight 2 – Module 4

Date March 21, 2009

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the fourth of a six part series of [...]

Developing a casual game with Silverlight 2 – Module 3

Date January 20, 2009

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the third of a six part series of [...]

Transformation Matrix in Silverlight 2

Date September 15, 2008

In my exploration of Silverlight I have looked at a ton of code samples, and not once have I seen an example that chooses MatrixTransform as the class used to render a transformation.  We all should be familiar with the four transform classes Silverlight provides for 2-D transformations.  Each allows us to manipulate the underlying [...]

Loading images in Silverlight 2

Date June 30, 2008

Reading through the Silverlight.net forum I still see a ton of people struggling with how to load an image procedurally. I thought it would be beneficial to included a quick sample of four different ways you can set the Image.Source property within Silverlight 2. Image 1 – Resource Loaded via XAML – The easiest and [...]

Silverlight 2 Video Player pushed to CodePlex

Date June 24, 2008

Yesterday Tim Heuer made a great suggestion that we submit our collaboration on a  Silverlight 2 Video Player as Open Source to CodePlex. You can now find the latest source at http://www.codeplex.com/sl2videoplayer.  As we find any “undocumented features” or add new and exciting ehancments we will push these up to CodePlex.

Silverlight 2 – Media Player with Marker support

Date June 21, 2008

Please note: This sample was made into a Code Plex project and is maintained there. Please download all source from http://www.codeplex.com/sl2videoplayer/ Back in April I created a very simple Video Player in Silverlight 2 Beta 1 which Tim Heuer took to a whole new level. In his first pass he added dynamic resizing and initParams [...]

Silverlight 2 MVC Game Framework

Date June 6, 2008

Last week I presented a session at DesertCodeCamp 2008 on Developing Casual Games with Silverlight 2. Excluding some technical difficulties, getting my MacBook to connect to dual projectors, the presentation went well. There is certainly interest in the community to begin using Silverlight as a casual gaming platform. The goal of this presentation was to [...]

Spherical elastic and inelastic collisions in Silverlight

Date May 21, 2008

I recently took an interest in using some very basic physics within Silverlight 2. I took physics nearly 12 years ago and am certainly rusty, but thought it would be fun to simulate he effect two spheres have when they collide. Their are two types of collision; a perfectly elastic collision where there is no [...]

Silverlight Flipping Tiles Animation

Date May 15, 2008

Back a few weeks ago I posted an example of how to create a 3D flip animation similar to the effect seen on an iPhone. Today I will build upon that procedural animation and simulate the flipping tile affect seen in the iTunes album art screen saver, available on a Mac. In my example I [...]