Developing a casual game with Silverlight – Module 5

Date May 22, 2009

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the fifth of a six part series of [...]

Developing a Casual Game with Siverlight 2 – Module 4

Date March 21, 2009

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the fourth of a six part series of [...]

Tech-Ed 2009: Birds-of-a-Feather on Casual Gaming

Date March 20, 2009

Each year at Tech-Ed they have a set of sessions called “Birds-of-a-Feather” these sessions are open discussions around topics that the community has interest in. No formal powerpoint presentations, just a moderator and a bunch of people that have similar interests. This year I submitted a topic that I would love to be included. If [...]

Developing a casual game with Silverlight 2 – Module 3

Date January 20, 2009

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the third of a six part series of [...]

Developing a Casual Games with Silverlight 2 – Module 2

Date November 19, 2008

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the second of a six part series of [...]

Developing a Casual Games with Silverlight 2 – Module 1

Date September 22, 2008

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the first of a six part series of [...]

XNA Gamefest – Casual Track

Date June 23, 2008

On July 22nd at the Washington State Convention and Trade Center in Seattle Washington, Bill Reiss and myself will be co-presenting a session titled “Building Games with Silverlight”.  This session is part of the casual game track and will focus on our experience being involved in the development of a Silverlight game.  We hope to [...]

Silverlight 2 MVC Game Framework

Date June 6, 2008

Last week I presented a session at DesertCodeCamp 2008 on Developing Casual Games with Silverlight 2. Excluding some technical difficulties, getting my MacBook to connect to dual projectors, the presentation went well. There is certainly interest in the community to begin using Silverlight as a casual gaming platform. The goal of this presentation was to [...]

RealNetworks plans spinoff of casual games business

Date May 12, 2008

I stumbled upon this news article on BussinessWekk.com last week and thought it was quite interesting that Real Networks would find the potential in casual gaming so optimistic that it would spin off its division into a seperate company. This move could certainly push Real Networks into the lead within the casual gaming space.