Developing a casual game with Silverlight 2 – Module 3
January 20, 2009 @ 2:15 pm in Microsoft, Silverlight
This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the third of a six part series of articles on exploring the process of designing and building a casual online game in Silverlight 2.. Here is what the series will include.
- Module 1: Getting Started – Architecture / framework
- Module 2: Movement and collision detection
- Module 3: Design – Sprites, boards and dialogs
- Module 4: Animations and sound
- Module 5: Initialization and Deployment
- Module 6: Advanced concepts (Physics, Multiplayer, Optimization)
Make sure to check out the article at http://www.microsoft.com/expression/news-press/newsletter/
Code: Game.zip
Tagged as 
