Developing a casual game with Silverlight 2 – Module 3

Date January 20, 2009 @ 2:15 pm in Microsoft, Silverlight

This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the third of a six part series of articles on exploring the process of designing and building a casual online game in Silverlight 2.. Here is what the series will include.

  • Module 1: Getting Started – Architecture / framework
  • Module 2: Movement and collision detection
  • Module 3: Design – Sprites, boards and dialogs
  • Module 4: Animations and sound
  • Module 5: Initialization and Deployment
  • Module 6: Advanced concepts (Physics, Multiplayer, Optimization)

Make sure to check out the article at http://www.microsoft.com/expression/news-press/newsletter/

Code: Game.zip

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