Developing a Casual Games with Silverlight 2 – Module 1
September 22, 2008 @ 7:00 am in Industry, Microsoft, Silverlight
This week Microsoft published the latest issue of the Expression Newsletter. If you have not seen the newsletter its a great series of articles focused on using Silverlight and the Expression tools to create amazing rich interactive solutions. In this latest issue I was asked to contribute the first of a six part series of articles on exploring the process of designing and building a casual online game in Silverlight 2.. Here is what the series will include.
- Module 1: Getting Started – Architecture / framework
- Module 2: Movement and collision detection
- Module 3: Design – Sprites, boards and dialogs
- Module 4: Animations and sound
- Module 5: Initialization and Deployment
- Module 6: Advanced concepts (Physics, Multiplayer, Optimization)
Make sure to check out the article at http://www.microsoft.com/expression/news-press/newsletter/
Code: Game.zip
Tagged as 

October 1st, 2008 at 8:10 pm
I’m very interested in this series. Can’t wait for it to be completed.
October 11th, 2008 at 12:59 pm
[...] There’s an interesting series starting in the latest issue of the Expression newsletter exploring the process of designing and creating a casual online game in Silverlight 2. Find more info here. [...]
October 11th, 2008 at 1:02 pm
I recently completed a Silverlight game (<a href=”http://www.wiredprairie.us/blog/index.php/archives/574″ title=”here”) — so I’ll be interested to see what improvements I could make to the design or implementation based on your series. I enjoyed the first installment.
October 11th, 2008 at 1:03 pm
Sorry, link to the game is . (I forgot to close the HTML element in my first comment).
November 1st, 2008 at 3:39 pm
Wonderful concept. You’re a Silverlight Guru .
January 5th, 2010 at 7:49 am
I came across this series and can’t wait to go through them all! However, I’m having an issue. I just got through module 1. I grabbed the game.zip to go through it along with the series. I am running VS2008, Expression Blend 3. When I try to open the .sln I get an error with VS2008 not being able to open the game.csproj file. I pulled it up in EB3 and updated it for SL3 then saved it. Am I supposed to be able to open the sln and corresponding game.csproj project in VS2008? Some other upgrade to the project/sln I need to do since this code is a year old now? Thanks in advance :)