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	<title>Comments on: Confined collisions with a dose of gravity</title>
	<atom:link href="http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/feed/" rel="self" type="application/rss+xml" />
	<link>http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/</link>
	<description>Simplifing structure without changing results</description>
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		<title>By: Justin-Josef Angel [MSFT]</title>
		<link>http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/comment-page-1/#comment-675</link>
		<dc:creator>Justin-Josef Angel [MSFT]</dc:creator>
		<pubDate>Tue, 26 Aug 2008 18:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/#comment-675</guid>
		<description>Very cool stuff Joel! 

Too bad you didn&#039;t use the farseer silverlight physhics engine though, it would have probably cut down the time needed to build this example.</description>
		<content:encoded><![CDATA[<p>Very cool stuff Joel! </p>
<p>Too bad you didn&#8217;t use the farseer silverlight physhics engine though, it would have probably cut down the time needed to build this example.</p>
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		<title>By: Silverlight Cream for August 10, 2008 -- #343</title>
		<link>http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/comment-page-1/#comment-668</link>
		<dc:creator>Silverlight Cream for August 10, 2008 -- #343</dc:creator>
		<pubDate>Tue, 12 Aug 2008 21:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/#comment-668</guid>
		<description>[...] Silverlight Video Player he and Tim Heuer put on CodePlex... and he makes this all look simple :) Confined collisions with a dose of gravity Joel also has this post on confined collisions ... I saw this just before heading out on vacation, [...]</description>
		<content:encoded><![CDATA[<p>[...] Silverlight Video Player he and Tim Heuer put on CodePlex&#8230; and he makes this all look simple :) Confined collisions with a dose of gravity Joel also has this post on confined collisions &#8230; I saw this just before heading out on vacation, [...]</p>
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		<title>By: Jon Jansson</title>
		<link>http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/comment-page-1/#comment-666</link>
		<dc:creator>Jon Jansson</dc:creator>
		<pubDate>Mon, 11 Aug 2008 10:24:32 +0000</pubDate>
		<guid isPermaLink="false">http://joel.neubeck.net/2008/08/confined-collisions-with-a-dose-of-gravity/#comment-666</guid>
		<description>Hi Joel and thanks for this interesting demo. I&#039;ve restarted the app with 26 spheres about 30 times now and I haven&#039;t experienced the problems you&#039;ve mentioned. It all works fine for me. I&#039;ve tested it on WinXP, both FireFox 2 and IE7</description>
		<content:encoded><![CDATA[<p>Hi Joel and thanks for this interesting demo. I&#8217;ve restarted the app with 26 spheres about 30 times now and I haven&#8217;t experienced the problems you&#8217;ve mentioned. It all works fine for me. I&#8217;ve tested it on WinXP, both FireFox 2 and IE7</p>
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