Interactive Design Firm Powers Casual games

Date March 8, 2008 @ 7:56 am in Presentations, Silverlight, Terralever

A month ago Microsoft selected Terralever to conduct a in depth Case Study on our use of Silverlight 2 for creating a new Miniclip.com game Tunnel Trouble. This process was really exciting for Terralever.  I feel Microsoft did a great job of capturing the value we find in Silverlight and how this powerful framework allowed us to create a compelling casual game in less then 5 weeks. Miniclip

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2 Responses to “Interactive Design Firm Powers Casual games”

  1. Interactive Design Firm Powers Casual games said:

    [...] unknown wrote an interesting post today onHere’s a quick excerptA month ago Microsoft selected Terralever to conduct a in depth Case Study on our use of Silverlight 2 for creating a new Miniclip.com game Tunnel Trouble. This process was really exciting for Terralever and each of the members of the … [...]

  2. miniclip game said:

    miniclip game…

    I like what I see, but I think you could do more to bring in the “outsiders” with some interesting new content. I bet you’ll deliver. I’ll bookmark for future visits, just the same!…

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